Kerbal Space Program is already an accomplishment in itself. It's a deep and rewarding sim that captures the majestic and adventures of going to space. But with the addition of mods, the game gets levelled-up. The best mods for Kerbal Space Program adds new ships and small tweaks to keep Kerbal fantastic after a hundred hours of rocket science. If you want a flyable Enterprise or Serenity, a recreation of NASA's Apollo rockets, the KSP community tried to solve every fantasy for ages. Out of work available on KSP, these are the best mods for Kerbal Space Program.
You can get this mod at Kerbal Space Program forums, but you will also have to add a module manager. This inclusion will enhance your game. CKAN is a program, not a mod. Although the KSP modder's community has moved around a lot, its primary and biggest mods are available on the game's official forum. With various mod sources available on the internet, CKAN cumulates modders' submitted files and cross-references them for the gamers, making sure that every mod is up to date, and also includes warning if mods are incompatible with each other. If you wish to add a mod via CKAN, type the name.
When in space, you will be in a helpless situation as no one can hear you scream. But, if you hold down the push-to-talk button, this problem will automatically resolve. Chatterer mod possesses the real-life audio from the Apollo 11 missions. These audio files are just tweaked and manipulated according to the requirement to play it in the background of tasks. Along with these audio files, you can also find some well-placed Quindar tones. This addition gives this mod an impression of a bustling, chaotic mission control centre buzzing with messages and cross-talk. All the tweaks and modifications have scored up the level.
When flying a rocket, making crashes and occasional screw-ups may look tempting or might be perfect, according to the Kerbal radar. The Collision FX adds various animations such as sparks, smoke, screeching tires, dirt puddles, and plumes of snow— all depending on the ground where you are crashing. Since ages, they have continuously tried to revamp it; hence the recent version also has soil that matches the regolith on which you hit. But the best part is an "oof" sound, which generates when Kerbals fly into anything concrete during EVA.
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